This spell creates a severe blast of air (approximately 50 mph) that originates from you. It clearly states that "if your concentration is broken, the elemental doesn't disappear (PHB, 225)." Such text is not present in Fog Cloud, and so it seems probable that it is supposed to end if concentration is broken.įor these three reasons I would rule that Fog Cloud ends immediately if concentration is broken.Īs an interesting side note, a 10 mph wind clocks in at 3 on the Beaufort Scale (wikipedia link), which corresponds to a "gentle breeze" where "leaves and small twigs constantly moving. Stinking Cloud inherits its rules for wind interaction from the Fog Cloud spell, which says: A moderate wind (11+ mph) disperses the fog in 4 rounds a strong wind (21+ mph) disperses the fog in 1 round. Given that the designers did make it a concentration spell, I would assume that being a concentration spell is supposed to have some impact on its effects.įor an example of a spell that does continue after losing concentration look at Conjure Elemental. 243) is a concentration spell, lasting for up to an hour. When a creature enters the spells area for the first time on a turn or starts. It lasts for the duration or until strong wind disperses the fog, ending the spell. The Wild Magic entry reads: You cast fog cloud centered on yourself. You create a 20-foot-radius sphere of poisonous, yellow-green fog centered on a point you choose within range. The other party members will run in and start combat. Conversely, if it didn't end when concentration ended, then it would make no difference at all if we removed concentration from the spell. Ill use the example of Fog Cloud on the Wild Magic Surge Table (PHB pg. Should clear a lot of status effects but does not work for Charname. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. ![]() The sphere spreads around corners, and its area is heavily obscured. It introduces ways that the spell can end early. You create a 20-foot-radius sphere of fog centered on a point within range. If it disappears when concentration is broken, then concentration is important to the spell's effect. You create a 20-foot-radius sphere of fog centered on a point within range. Next, let's look at how the spell would behave depending on whether or not it instantly vanishes when concentration ends. ![]() ![]() Meteor swarm is a fire spell, and has the longest range of any conventional attack spell in the game. We might conclude that Fog Cloud, as a concentration spell, ends when concentration ends. Grease affects a surface the target stands on, in the way swimmers don’t, and just generally doesn’t make a ton of sense underwater. Regarding spells requiring concentration PHB page 203 states "if you lose concentration, such a spell ends." It's pretty clear that this occurs instantly and not over a duration.
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