![]() Any good class & hero combinations you've found? To us, some of these skill cards are super similar to the base classes but just plain better. I'm interested to hear other opinions on the new classes. Again, seems like a strict upgrade with the new 2xp skill far outshining the extra damage skills of the Apothecary, and Ancient Remedy outshining the kind of similar Herbal Lore.Įlementalist - Stun the entire room/free move/stamina regen/pierce/unblocked damage to adjacent targets. Lorekeeper/Apothecary - All-Knowing has to be an untested / misprinted skill, it doesn't exhaust? We've houseruled that it does. Raider/Treasure Hunter - Also seems like a strict upgrade. Overall it seems like a huge upgrade, especially since it's an actual extra move/attack.Ĭrusader/Knight - Seems like a strict upgrade to just Knight. From stoic warriors leading the charge of battle to powerful mages harnessing the power of rune shards to conjure powerful magics to defeat their foes. This one is more debatable, but we've found it to be a massive amount of free actions (essentially move and attack) like the knight's advance but not requiring a kill. USD 12.95 Out of Print Technical data SKUuDJ45 ISBN841333108991 Lost Legends Descent: Journeys in the Dark Expansions Tweet The heroes of Terrinoth take on many shapes and sizes. The Raider's 3xp Close the Gap gives +1 speed, a move and an attack with a melee weapon (which is super unique/flavorful while being insane value for 1 stamina) vs Finder's Keepers which requires 'powering up' via search tokens. ![]() This seems like a straight upgrade of similar abilities. The Raider 2xp Divide the Spoils gives +1 stamina cap, heals the entire team 1 stamina AND can hand out the search card versus the TH's just healing 1 stamina and health from themselves, with a fairly useless ability tagged on. ![]() Giving the knight self-healing with Zealous Aura and even a massive party-wide cheat death mechanic (Divine Light) has been way better than just slapping Knight on say Mordrog.Īgain, Raider/Treasure Hunter follows suit. It's far better utility than the Knight's own 3xp skills and works super well with Advance or Oath of Honor. Righteous (2xp, Crusader skill) refunding a stamina on any killed monster regardless of range is a terribly powerful ability. Andira Runehand or Ispher work extremely well here, and their heroic abilities tie in really well to tanking. Some of the new hybrids seem like strict upgrades to the non-hybrid versions of the class.įor instance, I don't think I'd play a Knight again that wasn't a Crusader/Knight. So we've been running through the newest campaign (Embers of Dread) with the Lost Legends classes.
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